Cesium JS API
AppearanceArcGisMapServerImageryProviderArcGISTiledElevationTerrainProviderArcTypeAssociativeArrayAxisAxisAlignedBoundingBoxbarycentricCoordinatesBillboardBillboardCollectionBillboardGraphicsBillboardVisualizerbinarySearchbinarySearchComparatorBingMapsGeocoderServiceBingMapsImageryProviderBingMapsStyleBlendEquationBlendFunctionBlendingStateBlendOptionBoundingRectangleBoundingSphereBoxEmitterBoxGeometryBoxGeometryUpdaterBoxGraphicsBoxOutlineGeometrybuildModuleUrlCallbackPropertyCameraCameraEventAggregatorCameraEventTypeCartesian2Cartesian3Cartesian4CartographicCartographicGeocoderServiceCatmullRomSplineCesium3DTileCesium3DTileColorBlendModeCesium3DTileContentCesium3DTileFeatureCesium3DTilePointFeatureCesium3DTilesetCesium3DTilesetGraphicsCesium3DTilesetVisualizerCesium3DTileStyleCesium3DTilesVoxelProviderCesiumTerrainProviderCesiumWidgetCheckerboardMaterialPropertyCircleEmitterCircleGeometryCircleOutlineGeometryClassificationPrimitiveClassificationTypeClippingPlaneClippingPlaneCollectionClockClockRangeClockStepcloneCloudCollectionCloudTypeColorColorBlendModeColorGeometryInstanceAttributeColorMaterialPropertycombineComponentDatatypeCompositeEntityCollectionCompositeMaterialPropertyCompositePositionPropertyCompositePropertyCompressedTextureBufferConditionsExpressionConeEmitterConstantPositionPropertyConstantPropertyConstantSplineContextOptionsCoplanarPolygonGeometryCoplanarPolygonOutlineGeometryCornerTypeCorridorGeometryCorridorGeometryUpdaterCorridorGraphicsCorridorOutlineGeometrycreateElevationBandMaterialcreateElevationBandMaterialBandcreateElevationBandMaterialEntrycreateGuidcreateOsmBuildingscreateTangentSpaceDebugPrimitivecreateWorldImagerycreateWorldTerrainCreditCreditDisplayCubicRealPolynomialCullFaceCullingVolumeCumulusCloudCustomDataSourceCustomHeightmapTerrainProviderCustomShaderCustomShaderModeCustomShaderTranslucencyModeCylinderGeometryCylinderGeometryUpdaterCylinderGraphicsCylinderOutlineGeometryCzmlDataSourceDataSourceDataSourceClockDataSourceCollectionDataSourceDisplayDebugAppearanceDebugCameraPrimitiveDebugModelMatrixPrimitiveDefaultProxydefaultValuedefinedDepthFunctiondestroyObjectDeveloperErrorDirectionalLightDirectionUpDiscardEmptyTileImagePolicyDiscardMissingTileImagePolicyDistanceDisplayConditionDistanceDisplayConditionGeometryInstanceAttributeEasingFunctionEllipseGeometryEllipseGeometryUpdaterEllipseGraphicsEllipseOutlineGeometryEllipsoidEllipsoidGeodesicEllipsoidGeometryEllipsoidGeometryUpdaterEllipsoidGraphicsEllipsoidOutlineGeometryEllipsoidRhumbLineEllipsoidSurfaceAppearanceEllipsoidTangentPlaneEllipsoidTerrainProviderEntityEntityClusterEntityCollectionEntityViewEventEventHelperexcludesReverseAxisexportKmlexportKmlModelCallbackexportKmlResultKmlexportKmlResultKmzExpressionExtrapolationTypeFeatureDetectionFogformatErrorFrameRateMonitorFrustumGeometryFrustumOutlineGeometryFullscreenGeocoderServiceGeocodeTypeGeographicProjectionGeographicTilingSchemeGeoJsonDataSourceGeometryGeometryAttributeGeometryAttributesGeometryFactoryGeometryInstanceGeometryInstanceAttributeGeometryPipelineGeometryUpdaterGeometryVisualizergetAbsoluteUrigetBaseUrigetExtensionFromUriGetFeatureInfoFormatgetFilenameFromUrigetImagePixelsgetTimestampGlobeGlobeTranslucencyGoogleEarthEnterpriseImageryProviderGoogleEarthEnterpriseMapsProviderGoogleEarthEnterpriseMetadataGoogleEarthEnterpriseTerrainDataGoogleEarthEnterpriseTerrainProviderGpxDataSourceGregorianDateGridImageryProviderGridMaterialPropertyGroundGeometryUpdaterGroundPolylineGeometryGroundPolylinePrimitiveGroundPrimitiveHeadingPitchRangeHeadingPitchRollHeadingPitchRollValuesHeightmapEncodingHeightmapTerrainDataHeightReferenceHermitePolynomialApproximationHermiteSplineHilbertOrderHorizontalOriginI3SDataProviderI3SFeatureI3SFieldI3SGeometryI3SLayerI3SNodeImageBasedLightingImageMaterialPropertyImageryLayerImageryLayerCollectionImageryLayerFeatureInfoImageryProviderImageryTypesincludesReverseAxisIndexDatatypeIntersectIntersections2DIntersectionTestsIntervalIonIonGeocoderServiceIonImageryProviderIonResourceIonWorldImageryStyleisLeapYearIso8601JulianDateKeyboardEventModifierKmlCameraKmlDataSourceKmlFeatureDataKmlLookAtKmlTourKmlTourFlyToKmlTourWaitLabelLabelCollectionLabelGraphicsLabelStyleLabelVisualizerLagrangePolynomialApproximationLeapSecondLightLightingModelLinearApproximationLinearSplineMapboxImageryProviderMapboxStyleImageryProviderMapMode2DMapProjectionMaterialMaterialAppearanceMaterialSupportMaterialPropertyMathMatrix2Matrix3Matrix4mergeSortmergeSortComparatorMetadataClassMetadataClassPropertyMetadataComponentTypeMetadataEnumMetadataEnumValueMetadataSchemaMetadataTypeModelModelAnimationModelAnimationCollectionModelAnimationLoopModelFeatureModelGraphicsModelNodeModelVisualizerMoonMorphWeightSplineNearFarScalarNeverTileDiscardPolicyNodeTransformationPropertyobjectToQueryOccluderOpenCageGeocoderServiceOpenStreetMapImageryProviderOrientedBoundingBoxOrthographicFrustumOrthographicOffCenterFrustumPackableForInterpolationParticleParticleBurstParticleEmitterParticleSy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SphereEmitter

SphereEmitter是一个Cesium模拟器,可以在三维场景中创建以球体中心为起点的点状粒子流,并在场景的任意位置显示。

示例

var particleSystem = new Cesium.ParticleSystem(scene.context);
var emitter = particleSystem.createSphereEmitter(400.0);
emitter.radius = 2000.0;
emitter.minimumSpeed = 500.0;
emitter.maximumSpeed = 1000.0;
particleSystem.addEmitter(emitter);

语法

var emitter = particleSystem.createSphereEmitter(radius);
  • radius: Number(以米为单位) - 球体半径。

属性

  • radiusNumber(以米为单位) -球体半径。

  • rateNumber - 一秒钟创建的粒子数。

  • modelMatrixMatrix4 - 设置矩阵来改变发射器的位置、方向和缩放。

  • showBoolean -确定发射器是否显示。

方法

  • update(time)void -修改发射器的状态。一般来说,不需要调用此方法,发射器会自动更新。

  • isStartComplete(time):Boolean - 指示发射器是否可以正常开始生成粒子。

  • isEndComplete(time):Boolean - 指示发射器是否已经停止生成粒子。

事件

  • shouldEmit(event):Boolean - 每帧在发射器中创建粒子之前调用这个函数,用于确定是否应该创建一个新的粒子。该函数应该返回true或false。

  • updateParticle(event):void - 在每帧处理该发射器中的每个粒子时,该函数被调用以更新它们的位置、速度等。

  • particleLifetime(event):Number - 确定每个粒子的生命周期是多少秒。

  • finish():void - 停止发射器继续发射粒子。

  • reset():void - 重新设置发射器的状态为初始值。

示例

var particleSystem = new Cesium.ParticleSystem(scene.context);
var emitter = particleSystem.createSphereEmitter(1000.0);
emitter.radius = 1000.0;

emitter.shouldEmit = function (particle, dt, time) {
  return true;
};

emitter.updateParticle = function (particle, dt, time) {
  particle.position = particle.position.add(particle.velocity.multiplyByScalar(dt, new Cesium.Cartesian3()));
  var distance = Cesium.Cartesian3.distance(particle.position, Cesium.Cartesian3.ZERO);
  if (distance > 3000.0) {
    particle.endColor.alpha = 0.0;
    particle.life = 0.0;
  } else {
    particle.velocity = particle.velocity.add(sampleTerrain(scene.terrainProvider, 5, [particle.position.x, particle.position.y]).multiplyByScalar(500.0 * dt, new Cesium.Cartesian3()));
  }
};

emitter.particleLifetime = 10.0;
particleSystem.addEmitter(emitter);