在Open3D的open3d.geometry.TetraMesh
类中,compute_convex_hull
方法用于计算凸包。该方法的代码摘要如下:
def compute_convex_hull(self, remove_duplicated_vertices=True):
triangles = np.array(self.get_surface_triangulation())
points = np.unique(triangles.flatten())
points = np.array(self.vertices)[points]
hull = ConvexHull(points, qhull_options="Qt")
mesh = TriangleMesh()
mesh.vertices = Vector3dVector(hull.points)
mesh.triangles = Vector3iVector(hull.simplices)
if remove_duplicated_vertices:
mesh, _ = mesh.remove_duplicated_vertices()
return mesh
执行该方法可以得到一个 open3d.geometry.TriangleMesh
对象,该对象的顶点表示凸包的点,三角形面片表示凸包的三角形。
参数:
True
;返回值:
open3d.geometry.TriangleMesh
类型,表示计算出的凸包。说明:
compute_convex_hull
方法首先通过get_surface_triangulation
方法获取网格表面的三角剖分;scipy.spatial.ConvexHull
构造凸包,并将凸包的点和面信息添加到一个新的三角网格对象中;remove_duplicated_vertices
方法进行处理。下面是一个例子:
import open3d as o3d
mesh = o3d.geometry.TetraMesh.create_tetrahedron()
hull = mesh.compute_convex_hull()
o3d.visualization.draw_geometries([mesh, hull])
对于一个四面体,其凸包如下所示:
更多细节请参考Open3D文档:https://www.open3d.org/docs/release/python_api/open3d.geometry.TetraMesh.html#open3d.geometry.TetraMesh.compute_convex_hull