create_cylinder
是Open3D中用于创建圆柱体网格的函数。该函数会创建一个倾斜的圆柱体,并返回一个TriangleMesh
对象。
def create_cylinder(radius: float, height: float, resolution: int = 20,
split: int = 4, smooth: bool = True) -> open3d.geometry.TriangleMesh
radius
:圆柱体底部半径height
:圆柱体高度resolution
:圆柱体侧面分辨率split
:对称分割的数量smooth
:是否对圆柱体进行平滑处理,默认为TrueTriangleMesh
:创建的圆柱体网格对象import open3d
cylinder_mesh = open3d.geometry.create_cylinder(radius=1, height=2)