osg.DrawableUpdateCallback
是OpenSceneGraph中的一个回调类,用于更新可绘制对象(osg::Drawable
)的数据。
osg::Object > osg::Callback > osg::Drawable::UpdateCallback > osg::DrawableUpdateCallback
osg::Object
osg::Callback
osg::Drawable::UpdateCallback
DrawableUpdateCallback();
virtual void update(osg::NodeVisitor* nv, osg::Drawable* drawable) = 0;
osg::NodeVisitor* nv
:节点访问器对象osg::Drawable* drawable
:需要更新数据的可绘制对象osgWidget::Box::HorizDrawable::UpdateCallback
osgWidget::Box::VertDrawable::UpdateCallback
osgParticle::PrecipitationDrawable::UpdateCallback
osgParticle::SmokeTrailEffect::SmokeTrailEffectCallback
osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffectCallback
osgFX::Scribe::ScribeCallback
osgFX::Cartoon::CartoonCallback
osgSim::VisibilityGroup::UpdateCallback
osgSim::ImpostorSpriteSheet::UpdateCallback
osgSim::ImpostorSprite::UpdateCallback
osgSim::LocatorHighlightVector::LocatorHighlightVectorUpdateCallback
osgSim::DebugFixedLengthSegment::UpdateCallback
osgSim::TexturedLineOfSight::UpdateCallback
osgSim::OverlayNode::NodeOverlayUpdateCallback
osgSim::RadialShadowMap::ViewOverlayUpdateCallback
osgSim::DOFTransform::ViewOverlayUpdateCallback
osgSim::FrustumCuller::ViewOverlayUpdateCallback
osgSim::Layer::ViewOverlayUpdateCallback
osgSim::OverlayNode::ViewOverlayUpdateCallback
osgSim::BillboardNode::ViewportOverlayTextureSubloadCallback
osgSim::SimpleExpression::SimpleExpressionCallback
osgEarth::SplatLayer::SplatDrawable::SplatUpdateCallback
osgEarth::SplatLayer::SplatDrawable::SplatCOITextureUpdateCallback
osgEarth::SplatLayer::SplatDrawable::SplatLUTTextureUpdateCallback