osgSim.SphereSegment是一个用于创建球形片段的OpenSceneGraph类。它可以用于创建半球形、四分之一球形等。
#include <osgSim/SphereSegment>
class OSGSIM_EXPORT SphereSegment : public osgSim::Geometry
SphereSegment(float innerRadius = 0.0, float outerRadius = 1.0, float minimumV = 0.0, float maximumV = 1.0,
float minimumU = 0.0, float maximumU = osg::PI*2.0, unsigned int numRings = 8, unsigned int numSegments = 16);
osg::ref_ptr<osgSim::SphereSegment> sphereSegment = new osgSim::SphereSegment();
osg::ref_ptr<osg::Geode> geode = new osg::Geode();
geode->addDrawable(sphereSegment.get());
osg::ref_ptr<osg::Group> root = new osg::Group();
root->addChild(geode.get());