Autodesk.Revit.DB.HermiteSurface是Revit API中的一个类,它表示一个二次Hermite曲面。
Autodesk.Revit.DB.HermiteSurface类有两个构造函数:
public HermiteSurface(XYZ point1, XYZ point2, XYZ point3, XYZ point4, XYZ vector1, XYZ vector2, XYZ vector3, XYZ vector4)
该构造函数接受8个参数:point1、point2、point3、point4、vector1、vector2、vector3和vector4。它们分别表示四个控制点和四个控制向量,用于定义Hermite曲面。
public HermiteSurface(Curve curve1, Curve curve2, Curve curve3, Curve curve4, XYZ vector1, XYZ vector2, XYZ vector3, XYZ vector4)
该构造函数接受8个参数:curve1、curve2、curve3、curve4、vector1、vector2、vector3和vector4。它们分别表示四条曲线和四个控制向量,用于定义Hermite曲面。
Autodesk.Revit.DB.HermiteSurface类有两个属性:
public XYZ PointAtParameter(double u, double v)
该属性返回Hermite曲面上指定参数(u,v)处的点。这里u和v的取值范围是0到1。
public XYZ NormalAtParameter(double u, double v)
该属性返回Hermite曲面在指定参数(u,v)处的法向量。
下面的代码示例演示了如何使用Autodesk.Revit.DB.HermiteSurface类创建一个二次Hermite曲面,并将它添加到当前文档的模型中:
// Create control points and control vectors
XYZ point1 = new XYZ(0, 0, 0);
XYZ point2 = new XYZ(10, 0, 0);
XYZ point3 = new XYZ(10, 10, 0);
XYZ point4 = new XYZ(0, 10, 0);
XYZ vector1 = new XYZ(0, 5, 0);
XYZ vector2 = new XYZ(0, -5, 0);
XYZ vector3 = new XYZ(0, 5, 0);
XYZ vector4 = new XYZ(0, -5, 0);
// Create Hermite surface
HermiteSurface surface = new HermiteSurface(point1, point2, point3, point4, vector1, vector2, vector3, vector4);
// Add Hermite surface to the current model
Document doc = Application.ActiveDocument;
using (Transaction tx = new Transaction(doc))
{
tx.Start("Add Hermite Surface");
doc.Create.NewGeometryObject(surface);
tx.Commit();
}