Autodesk.Revit.DB.TriangulatedShellComponent是Revit API中的一个类,用于代表具有三角形面的三维实体,通常用于表示建筑中的墙体、楼板、屋顶等。
public TriangulatedShellComponent(IList<GeometryObject> geometry, ElementId categoryId, GraphicsStyleId graphicsStyleId)
public TriangulatedShellAnchor GetTriangulatedShellAnchor()
public IList<GeometryObject> Geometry { get; }
public ElementId CategoryId { get; }
public GraphicsStyleId GraphicsStyleId { get; }
public Transform GetTransform()
public void SetTransform(Transform transform)
public TriangulatedShellComponent CreateTransformed(Transform transform)
以下示例展示了如何使用TriangulatedShellComponent类创建一个具有三角形面的墙体:
// 创建墙体的几何对象
List<GeometryObject> geometry = new List<GeometryObject>();
Line wallLine = Line.CreateBound(new XYZ(0, 0, 0), new XYZ(0, 10, 0));
geometry.Add(wallLine);
// 创建墙体的TriangulatedShellComponent对象
TriangulatedShellComponent wall = new TriangulatedShellComponent(geometry, new ElementId(BuiltInCategory.OST_Walls), new GraphicsStyleId(-1));
// 设置墙体的转换矩阵
Transform transform = Transform.CreateTranslation(new XYZ(0, 0, 5));
wall.SetTransform(transform);
// 将墙体添加到Revit文档中
ElementId wallId = doc.Create.NewFamilyInstance(new XYZ(0, 0, 0), wall, Autodesk.Revit.DB.Structure.StructuralType.NonStructural);