The ObjectLoader.parseGeometries() method is part of the ObjectLoader class in Three.js. It is used to parse geometries JSON data and create Geometry instances.
ObjectLoader.parseGeometries(geometries, onLoad);
geometries - A JSON object containing geometry data.onLoad - An optional function to execute once the geometries are loaded.To use the ObjectLoader.parseGeometries() method, you first need to create an instance of the ObjectLoader class:
const loader = new THREE.ObjectLoader();
Then, you can call the parseGeometries() method:
loader.parseGeometries(geometries, onLoad);
In this example, geometries is a JSON object containing the geometry data that you want to parse. onLoad is an optional function that will be executed once the geometries are loaded.
const loader = new THREE.ObjectLoader();
const geometries = {
"BoxGeometry": {
"metadata": {
...
},
"type": "BoxGeometry",
"width": 1,
"height": 1,
"depth": 1,
"widthSegments": 1,
"heightSegments": 1,
"depthSegments": 1
}
};
loader.parseGeometries(geometries, function () {
console.log("Geometries loaded!");
});
In this example, geometries is a JSON object that contains a single BoxGeometry. The parseGeometries() method is called with the geometries JSON object and a callback function that logs a message when the geometries are loaded.
The ObjectLoader.parseGeometries() method is a useful tool for loading geometries from JSON data in Three.js. It simplifies the process of creating Geometry instances from JSON data, allowing you to focus on creating your 3D scenes.