The keyframeTrack.setInterpolation()
method is a built-in function in the Three.js library, which allows developers to set up custom interpolation for keyframe animations. This method sets the interpolation type for a specific keyframe track of a particular object in the scene.
The syntax for using keyframeTrack.setInterpolation()
method is as follows:
keyframeTrack.setInterpolation( interpolationType );
Here, interpolationType
is a string parameter that defines the interpolation algorithm to be used for the keyframes.
The setInterpolation()
method accepts the following parameter:
interpolationType
- A string parameter that specifies the interpolation algorithm to be used for the keyframes.The following interpolation types are supported:
Here is an example that demonstrates how to use the keyframeTrack.setInterpolation()
method to set the interpolation for a keyframe track:
let keyframeTrack = new THREE.NumberKeyframeTrack( '.rotation[x]', [0, 1, 2], [0, Math.PI / 2, Math.PI] );
keyframeTrack.setInterpolation( THREE.InterpolateSmooth );
In this example, a new instance of THREE.NumberKeyframeTrack
is created to define the rotation of an object around the x-axis. The setInterpolation()
method is then used to set the interpolation type for the keyframes to THREE.InterpolateSmooth
.
In conclusion, the keyframeTrack.setInterpolation()
method is a useful tool for customizing the interpolation of keyframe animations in Three.js. By using this method, developers can create more dynamic and polished animations for their projects.